In the not too distant future, artificial life is in its infancy and humankind has taken its first steps in a new evolutionary frontier, there are people that can fly, change shape, all that cool stuff!

Marlowe Reed is a rich industralist who struggles to find his place among the superpowered elite, without any powers, as the armoured vigilante Longspur, while humanity is struggling to improve so as not to be supplanted by its creations.

This is one of the scenes we extracted from the beginning of the second act to display at PAX Australia in 2019. We kind of put a PAX sheen on it to try and plug into the PAX energy a little bit.

An additional scene was added so that the demo stands a little more on its own without someone there to explain it, sorry if its too meta, but it felt like the best way to add something to it without interfering too much with what was originally on display.

Project Status

The scope of this project has gotten way too large to complete in a reasonable timeframe.

The main problem being the narrative importance of the villains/rogues in stories like this, its too packed with origin stories for villains at the moment, and we've felt like it was a real shame we couldn't go into detail with some of these characters.

Hence we have decided to suspend this project, extract the narratives dealing with the origins of these characters and giving them each a short ~2.5hr adventure game experience of their own where we can delve deeper into their stories!

We hope to produce them in ~6 months each, so the first will hopefully be out around May 2020.

(We could also miss that deadline by a mile.....)

You can follow our progress with one of the options here!

Instructions

  • Click ground to walk, and objects/characters to interact
  • Press Space Bar to highlight the objects you can interact with on the screen
  • Left click to skip text
  • Move your mouse to the top of screen to open your inventory
  • Equip items by clicking them
  • Use an equipped item by clicking it on an object or character.

Credits

  • Writing, Programming and Art by: Dom De Re
  • Music from https://filmmusic.io :
    • "Investigations" by Kevin MacLeod (https://incompetech.com)
      • License: CC BY (http://creativecommons.org/licenses/by/4.0/) 
    • "Oppressive Gloom" by Kevin MacLeod (https://incompetech.com)
      • License: CC BY (http://creativecommons.org/licenses/by/4.0/)
    • "Smoking Gun" by Kevin MacLeod (https://incompetech.com) 
      • License: CC BY (http://creativecommons.org/licenses/by/4.0/) 
    • "Thinking Music" by Kevin MacLeod (https://incompetech.com) 
      • License: CC BY (http://creativecommons.org/licenses/by/4.0/) 
    • "This House" by Kevin MacLeod (https://incompetech.com) 
      • License: CC BY (http://creativecommons.org/licenses/by/4.0/)
  • Fonts:


Download

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Click download now to get access to the following files:

the-longspur-pax-demo-macosx.zip 36 MB
the-longspur-pax-demo-win64.zip 36 MB

Development log

Comments

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Was great to meet you at the PAX Rising stand this year. I covered Longspur in my article here: http://alienabductionunit.com/pax-rising-2019.html

Really hoping you get some great voice artists for this.

Wow thank you!

Yeh we have some voice actors we are really looking forward to working with!

I played the demo at PAX and had a really good time! Looking forward to more from this team!

This was a really good start, and I'll be looking forward to the full version!